Auroch -- a Virtual Conference System

This is the description of a virtual conferencing system powered by a clustered bsd-based operating system. (patent pending). The presentation of the visual data is provided,
through a large screen display, or by individual monitors.

Auroch -- a Virtual Conferencing System

Auroch -- A Virtual Conferencing System.

The conferencing system is based on a Beowulf clustered operating system, of up to 128 nodes. The presentation of the visual data is provided, through a large screen display, or by individual monitors.

The large screen display, is either a bendable screen display, or a screen onto which a moving image is projected. The screen onto which the image is projected, is convex, and is wider than the seating arrangement.

The individual monitors are encased within the table to be positioned, in front of the large screen; or in a table, in the middle of the conference room, for a version with no large screen.

The visual data, for the live-stream version, is captured, in such a manner, as to include additional depth of field information, such as visual anchoring information, to give a human brain the sense, that the image displayed has 3-D features.

The visual anchoring information is made-up of peripheral add-ons, to the main image, that are computationally smoothed to give the participant the illusion that the scene has 3-D elements in it.

The computer running the conferencing system, comes in two versions. The first, displays, 3-D enhanced, live-streaming data to the large screen, and/or individual monitors. The second version uses graphic routines to render avatars of the participants onto the monitor screens. The avatars are generated using pre-computed frames of the top portion of a person. Photos of the participants are scanned and digitised into the system; and, are then used to fill in the blanks, in the pre-packaged frames, using extrapolation routines. The only visual information that is transmitted,
is the few bytes of data, indicating what the person, in speaking control of the conference, is doing. The capturing camera contains software, that scans every frame of the visual stream; and, reduces each change to a few tenth of bytes of data, that are then transmitted to the peer system.

Patent Pending